Music yay. CROW’S CLAW yay!
Inadvertently the funniest thing I’ve seen on Youtube in a while. 21 seconds onward made me bust a gut.
Le Mans is next month. I’ll be rooting for Team Corvette as usual, though I’m curious to see if anyone can remotely pose a threat to Audi this year.
In this vid, we see how much “fun” it is to drive on wet track with racing slicks on.
Two different levels of productivity. Evening shift meets or exceeds theirs regularly, while morning shift hardly ever meets theirs. How can such a conundrum be solved? Simple: Increase the productivity level of the evening shift to further make up for the morning shift’s insufficiencies. That’s great, reward the shift that does a good job by making them work harder.
I guess it’s unreasonable to demand that the morning shift increase their pace. Since, you know, their supervisor is incompetent and lazy. That would be too much to ask.

Great job. Now I’m an angry anime school girl. Well, gotta make those numbers look better, I suppose!

Duke Nukem from Duke Nukem 3D (PC; January 1996), developed by Apogee Software of Dallas, Texas.
Like most people, I only knew the Duke from his original 3D adventure and its infamously long-delayed and heavily panned sequel. But apparently he also starred in a couple crude Commander Keen-style DOS side-scrollers too. Who knew?
Suggested by many people.
